Graphics Programming with Perl

I recently received Martien Verbruggen’s long-awaited “Graphics Programming in Perl,” and I wasn’t quite sure what to make of it. As he notes himself, “I didn’t think there would be enough coherent material to write such a book, and…

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Taglib TMTOWTDI

As with many Perl systems, AxKit often provides multiple ways of doing things. Developers from other programming cultures may find these choices and freedom a bit bewildering at first but this (hopefully) soon gives way to the realization that…

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Apocalypse 5

Editor’s Note: this Apocalypse is out of date and remains here for historic reasons. See Synopsis 05 for the latest information. This is the Apocalypse on Pattern Matching, generally having to do with what we call "regular expressions", which…

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Achieving Closure

Maybe you’ve heard about closures; they’re one of those aspects of Perl - like object-oriented programming - that everyone raves about and you can’t really see the big deal until you play around with them and then they just click….

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